Wizardry: Labyrinth of Lost Souls
Wizardry: Labyrinth of Lost Souls is a video game developed by Acquire and published by Xseed Games for the PlayStation 3 and iOS. The game is a localized version of the Japanese game Wizardry: Torawareshi Tamashii no Meikyū (ウィザードリィ 囚われし魂の迷宮) originally released in December 2009.[2] Although originally developed for the Apple II and released in the U.S. in 1981, the Wizardry series has been kept alive in Japan by various developers.[2][3] The dungeon-crawling role-playing game franchise hasn't been seen in the West since 2001's duo of Wizardry 8 for the PC and Wizardry: Tale of the Forsaken Land for the PlayStation 2.[3]
Reception
The title has received mixed reviews, with a score of 63 on Metacritic. IGN gave the title a 5.5 rating, criticizing the game for making players put in large amounts of work and not rewarding them enough. GameSpot gave the title a 7.5 rating, criticizing its old fashioned design and claiming it lacked an automap feature (which is not true), but praising its challenging and addictive combat. Gamepro gave the title a 3.5 out of 5 rating, stating that "Ultimately, 'Lost Souls' will reward masochists and scare off anyone intimidated by the slightest bit of a learning curve. There's a great challenge in store, but it doesn't pull any punches or make any apologies. Know that going in and don't say you weren't warned."
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