Fate/unlimited codes

Developer(s) Type-Moon (original concept)
Cavia (planner)
Eighting (developer)
Publisher(s) Capcom
Composer(s) Masaharu Iwata
Manabu Namiki
Mitsuhiro Kaneda
Kimihiro Abe
Azusa Chiba
Noriyuki Kamikura
Yoshimi Kudo
Engine RenderWare
Platform(s) Arcade, PlayStation 2, PlayStation Portable
Release date(s)

Arcade

  • JP: June 11, 2008

PlayStation 2

  • JP: December 18, 2008

PlayStation Portable

  • JP: June 18, 2009
  • NA: September 3, 2009
  • EU: September 10, 2009
Genre(s) Fighting game
Arcade system Namco System 246

Fate/unlimited codes is a fighting video game planned by Cavia, developed by Eighting, and published by Capcom. It is based on the visual novel Fate/stay night.[1] It was released in Japan for arcades on June 11, 2008, and for the PlayStation 2 on December 18, 2008.[2][3] An enhanced port was released for the PlayStation Portable in Japan on June 18, 2009, and was subsequently released digitally on the PlayStation Store in North America and Europe on September 3 and 10, 2009, respectively.[4][5]

On May 30, 2012, it was reported that due to an expiring digital license, Capcom USA was discontinuing the game for sale on the PlayStation Store in that region as of June 12 of that year.[6]

Characters

PS2 and PSP exclusive characters

References

  1. Brudvig, Erik (2009-04-28). "Fate/unlimited codes Hands-on". IGN. Retrieved 2009-06-11.
  2. "Fate/Unlimited Codes Release Information for Arcade Games". GameFAQs. Retrieved 2009-06-11.
  3. "Fate/Unlimited Codes Release Information for PlayStation 2". GameFAQs. Retrieved 2009-06-11.
  4. "Fate/Unlimited Codes Release Information for PSP". GameFAQs. Retrieved 2009-06-11.
  5. "Fate Unlimited Codes (Sony PSP)". Capcom. Retrieved 2009-09-09.
  6. Ishaan (2012-05-30). "Fate/Unlimited Codes Is On Sale, Being Taken Down Soon". Siliconera.com. Retrieved 2012-06-01.
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