uSens
Private | |
Industry | Virtual reality, Augmented reality |
Founded | 2013 |
Headquarters | San Jose, California, United States |
Key people |
Anli He (CEO) & Founder Dr. Yue Fei (CTO) & Founder Dr. Chris Shi, (COO & Founder) |
Products |
Gesture recognition technology HCI technology Motion Capture technology |
Website |
usens |
uSens, Inc. is a Silicon Valley start-up founded in 2013 in San Jose, California. The core team includes researchers and developers of advanced user interaction technologies, including gesture recognition, position tracking and 3D Human–computer interaction (HCI) system design.
Since December 2014, uSens has been focused on creating interactive virtual reality products, including its consumer-level wireless, interactive VR/AR head-mounted display system, Impression Pi.
uSens has its corporate headquarters in San Jose, California, with additional offices in China in Beijing, Hangzhou, and Shenzhen.
History
The co-founder of uSens, Dr. Yue Fei, is a researcher in the field of 3D user interfaces and virtual reality who earned his PhD from Rice University in Space Physics.[1]
uSens previously developed products in the area of HCI, such as the Fingo Virtual Touch, which is selling in China. Fingo Virtual Touch uses the company’s patented Fingo technology. Fingo is the hardware and software that uSens has developed to allow a user to interact with a digital interface, like a smart TV without the need to touch any surface; it can sense finger movements and hand gestures. It consists of a small sensor and a set of software algorithms that automatically “sense” and translate hand gestures into movements onscreen.[2]
In March 2015, the company launched a Kickstarter campaign to fund its VR/AR hardware product, Impression Pi, reaching its initial funding goal within a few days. Impression Pi creates a virtual reality experience by combining head-tracking technology with a position tracking component, which tracks relative movements in 3D space. Additionally, Impression Pi can project an augmented reality overlay giving the user control over switching between augmented and virtual reality.[3]
uSens announced a $20 million Series A funding round in June 2016 led by Fosun Kinzon Capital. Additional participants included returning investor Maison Capital, joined by new investors Great Capital, Fortune Capital, Oriental Fortune Capital, iResearch Capital, Chord Capital, and ARM Innovation Ecosystem Accelerator. The company previously received a pre-Series A investment of $5.5 million from co-led by IDG Ventures, Lebox Capital and Maison Capital.[4][5]
See also
- Augmented reality
- Gesture recognition
- Head-mounted display
- Mixed reality
- Motion Capture
- Virtual reality
- Virtual reality headset
References
- ↑ Molina, Brett. "With 'Pokémon Go,' augmented reality is having its moment". USA Today. Retrieved 12 July 2016.
- ↑ Matney, Lucas. "uSens shows off new tracking sensors that aim to deliver richer experiences for mobile VR". TechCrunch. Retrieved 29 August 2016.
- ↑ "Headset offers virtual reality you can control with your hands". Mashable. Retrieved 6 April 2015.
- ↑ Takahashi, Dean. "Usens raises $20 million for mobile AR and VR hand-and-head tracking". Venturebeat. Retrieved 1 June 2016.
- ↑ Roettgers, Janko. "uSens Raises $20 Million to Make Mobile Virtual Reality Headsets Smarter". Variety. Retrieved 1 June 2016.