Tom Hudson (programmer)

Tom Hudson
Occupation Computer programmer
Known for 3D Studio
CAD-3D
DEGAS

Tom Hudson is an American computer programmer best known for co-creating the 3D modeling and animation package 3D Studio (which became 3D Studio Max, then Autodesk 3ds Max) as well as creating its precursor, CAD-3D for the Atari ST.

ANALOG Computing

From 1982 until 1985, Hudson was a technical editor for the Atari 8-bit computer magazine ANALOG Computing.[1] While at ANALOG, he wrote a number of machine language games printed as type-in listings, including Fill 'er Up (based on Qix),[2] Livewire! (based on Tempest), Retrofire, Planetary Defense (co-written with Charles Bachand) and Fire Bug (co-written with Kyle Peacock). All games were accompanied by the assembly language source code.

In 1982, Hudson developed Buried Bucks (stylized as Buried Buck$), an action game sold commercially by the magazine under the name ANALOG Software.[3] Buried Bucks was licensed to Imagic who re-released it in 1984 as Chopper Hunt.[3]

In ANALOG Computing issue 8, Hudson presented a program called Graphic Violence! which creates visuals similar to the expanding explosions in Atari's 1980 Missile Command arcade game.[4] That effect is used in both Buried Bucks and Planetary Defense.

In 1984 he wrote a 3D object viewer called Solid States for the Atari 8-bit line, published in ANALOG. The Atari BASIC program lets the user enter a series of 3D points, then a series of lines connecting them, and displays the result as a wireframe.[5][6] The objects themselves are created on graph paper.

Atari ST and beyond

Hudson left ANALOG when the Atari ST was introduced in 1985 and developed the paint program DEGAS, published by Batteries Included in 1986. He created an enhanced version, DEGAS Elite, released in 1987.[7]

After DEGAS, Hudson wrote CAD-3D for the Atari ST, published by Antic Software (run by Gary Yost), which was later renamed Cyber Studio. CAD-3D started as a port of Solid States to the Atari ST.[8] Hudson abandoned the Atari ST when expected improvements in the hardware did not occur.[1] Working with Yost, Jack Powell, and Dan Silva, "The Yost Group" developed 3D Studio for MS-DOS-based PCs,[6] published in 1990 by Autodesk. The animated short Cornerstone, which shipped with 3D Studio, was created by Hudson.[6]

Return to games

Under the name ANALOG Retro, Hudson teamed up with former magazine staffers Lee H. Pappas and Jon Bell to write the Star Raiders-inspired Star Rangers for iOS. The game is no longer available

In 2012, Hudson enhanced his Atari 8-bit Planetary Defense game to take advantage of modern emulators. Planetary Defense 2012 was announced in the Atari Age forums on September 2, 2012.[9]

Notable software

Atari 8-bit games

Atari 8-bit non-game software

Atari ST

PC

iOS

References

  1. 1 2 Hudson, Tom. "The People of ANALOG Computing". Klanky the Robot's ANALOG Computing Compendium.
  2. Hudson, Tom (March 1983). "Fill 'Er Up". ANALOG Computing (10): 100.
  3. 1 2 Pappas, Lee. "ANALOG Software". GearRant.
  4. Hudson, Tom (August 1982). "Graphics Violence!". ANALOG Computing (8): 57.
  5. Hudson, Tom (1984). "Solid States: A 3-D Object Plotting System". ANALOG Computing.
  6. 1 2 3 Baker, Dave (February 25, 2010). "The History of 3D Studio – Tom Hudson interview". CGPress.
  7. Bass, Patrick (January 1987). "DEGAS Elite". Antic. 5 (9).
  8. Doudoroff, Martin. "The Antic Cyber Graphics Software and the Pre-History of Autodesk 3D Studio and Discreet 3ds MAX". Archived from the original on April 30, 2013.
  9. "Planetary Defense 2012". Atari Age Forums. September 2, 2012.
  10. Hudson, Tom (April 1984). "HBUG: Hudson's Debugging Utility". ANALOG Computing (18): 78.
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