The Scar

For other uses, see Scar (disambiguation).
The Scar

First edition hardcover
Author China Miéville
Cover artist Edward Miller
Country United Kingdom
Language English
Series Bas-Lag novels
Genre Fantasy, New Weird
Publisher Macmillan Publishers
Publication date
June 2002
Media type Print (hardback & paperback)
Pages 717 pp
Award Locus Award for Best Fantasy Novel (2003)
ISBN 0-333-78174-0
OCLC 49692277
823/.914 21
LC Class PR6063.I265 S28 2002
Preceded by Perdido Street Station
Followed by The Tain

The Scar is the second Bas-Lag novel, and third overall, written by China Miéville, a self-described "weird fiction" writer from London, England. The Scar won the 2003 British Fantasy Award[1] and was shortlisted for the 2003 Arthur C. Clarke Award.[1] Miéville won both these awards in 2001 for his previous novel, Perdido Street Station,[2] and won the Arthur C. Clarke Award again in 2005 for Iron Council.[3]

The Scar was additionally nominated for the Philip K. Dick Award in 2002 and the Hugo Award for Best Novel in 2003.

Although set in the same universe as Perdido Street Station, The Scar is not a sequel to that novel, though it is set directly after the events described in Perdido Street Station.

Plot summary

The Scar opens with the journey of a small ship which has set out from the city New Crobuzon (the setting of Perdido Street Station). It is heading to the city's new colony, Nova Esperium, which lies across the Swollen Ocean of Bas-Lag. On board the ship are:

Before the ship reaches Nova Esperium, it is captured by pirates, and the passengers, crew and prisoners are all press-ganged into being citizens of Armada, a floating city made of thousands of ships. Tanner uses his newfound freedom to embrace his remaking. He has his body further remade and the earlier, rough work perfected, becoming an amphibious sea-creature. Treated now as an equal citizen rather than a prisoner or slave, Tanner's loyalties fiercely lie in Armada.

Bellis meanwhile despises her new life as a librarian for the city's vast collection of stolen books, and yearns for home (somewhat ironically, as she was originally fleeing it). She gains the attention of the powerful Uther Doul, bodyguard to the Lovers, the mysterious, scarred leaders of Armada. Doul, for his own reasons, involves Bellis much more closely in the city's matters. She soon becomes privy to a plan formulated by the Lovers to raise a mythical sea creature known as the avanc. Simultaneously, she becomes involved with a New Crobuzonian spy named Silas Fennec, who reveals that the grindylow of the Cold Claw Sea are planning war on New Crobuzon. Silas was on his way home to warn his leaders of this war (thus saving the millions of innocents who might be slaughtered by the grindylow) when he was captured by Armada. Bellis and Silas find physical release in each other, and commiserate that they are powerless to save their home city.

Soon enough Shekel, who is learning to read with Bellis's help, finds a strange book in the Armada's library. He brings it to Bellis, and she quickly realises that it is the book the Lovers need to raise the avanc. Knowing that she must get a message home, Bellis destroys that information. This forces the Lovers to seek Krüach Aum, now the only person who knows how to summon the mythical creature. Armada mounts an expedition to his unnamed island home, which is the island of the dreaded Anophelii (a horrific and deadly race of mosquito-people). The Lovers find Aum and the information they need, while Bellis uses their time on the island, away from Armada, to get a message home, to warn of the impending grindylow invasion. Armada then successfully raises the avanc and captures it – no mean feat, as the avanc is an immense creature, several miles long. The Lovers' true plan is finally revealed: to use the great speed and pulling power of the avanc to find the fabled Scar, a place in the world where reality breaks down and anything is possible. The Lovers see this as a source of ultimate power.

On the journey far into unmapped waters, numerous matters threaten the city. Silas Fennec's actions, which have been far from honest all along, single-handedly bring down the fury of the New Crobuzon navy and the inhuman wrath of the grindylows. Following this a civil war breaks out within the city. Then, terribly wounded, Armada finally nears the Scar, and faces the unsettling horrors that accompany the breakdown of possibility. They pick up a shipwrecked friend from a different train of possibilities, chances and choices, who warns them of The Scar and that he saw the city fall into the wound of the world and everybody was killed. Mutiny follows and the people of Armada finally force the city to turn around and head back to the Swollen Ocean, the life of quiet and piracy, that they all want.

The last chapter of the book is another excerpt of Bellis's letter home, in which she realises how much she was being used by Doul. The reader is left with the question, how much Uther Doul actually was in control of the events in the book, what was chance and what was 'planned' possibility.

Reception

Steven Poole reviewed the book for The Guardian and struggled with the writing style at the beginning of the book, "All through the first 40 pages or so you can hear the grunts of a writer straining too hard for effect," but "[o]nce the novel settles down after its ill-judged beginning, Miéville begins to construct an intriguing plot of espionage and deceit." He concludes that "The Scar eventually demonstrates enough invention and brutal energy, firmly ruled by a calm architectonic intelligence, to show that Miéville is one of the most imaginative young writers around in any kind of fiction."[4]

Awards

Further reading

References

  1. 1 2 3 4 5 6 7 "2003 Award Winners & Nominees". Worlds Without End. Retrieved 26 July 2009.
  2. "2001 Award Winners & Nominees". Worlds Without End. Retrieved 26 July 2009.
  3. "2005 Award Winners & Nominees". Worlds Without End. Retrieved 26 July 2009.
  4. Poole, Steven (18 May 2002). "Review: The Scar by China Miéville". The Guardian. Retrieved 5 November 2009.
  5. 1 2 "2002 Award Winners & Nominees". Worlds Without End. Retrieved 26 July 2009.
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