System Shock (2018 video game)
System Shock | |
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Developer(s) | Night Dive Studios |
Publisher(s) | Night Dive Studios |
Composer(s) | Zircon, Jonathon Peros |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One |
Release date(s) |
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Genre(s) | Action role-playing |
Mode(s) | Single-player |
System Shock is an upcoming remake of the 1994 video game of the same name. The first-person action role-playing game was originally developed by Looking Glass Technologies and the remake is in development with Night Dive Studios. The game is scheduled for release in the second quarter of 2018, aiming for simultaneous release on Microsoft Windows, OS X, Linux, PlayStation 4, and Xbox One.
Development
The rights for the System Shock series, up until 2012, had been held by Meadowbrook Insurance Group (a subsidiary of Star Insurance Company), the entity that acquired the assets of Looking Glass Studios on their closure.[1] In 2012, Night Dive Studios were able to acquire the rights for System Shock 2 and produced a digitally-distributable version updated for modern operating systems. Night Dive Studios subsequently went on to acquire the rights for System Shock and the franchise as a whole.[2]
Shortly after the release of System Shock: Enhanced Edition, Night Dive Studios announced their plans to develop a reimagining of System Shock as a new title for Microsoft Windows and Xbox One, featuring improved art assets and other improvements, and reworking the game to use the Unity game engine.[3] Originally announced as System Shock Remastered, Night Dive Studios has opted to simply name the new game System Shock as they consider the effort they are putting into the title makes it more of a reboot of the franchise rather than a remastering of the original game.[4][5] Veteran designer Chris Avellone and members of the Fallout: New Vegas development team have confirmed their involvement with the project.[6]
Night Dive Studios planned to fund the development of the game through a Kickstarter campaign that started on June 28, 2016, with a goal of US$900,000. Alongside the Kickstarter campaign, the studio released a free demo featuring an early build of the first level of the game, exhibiting their efforts so far on the project and intended to "demonstrate [their] commitment and passion" to faithfully rebooting the game.[7] The Kickstarter goal was met on July 9, 2016 with 19 days left in its campaign, and closed on July 28, 2016 with more than $1.35M in funding from about 21,600 backers. The additional funding will be used towards OS X and Linux versions of the game, expanded areas, and support for the Razer Chroma.[8][9] With the successful Kickstarter, Night Dive Studios anticipated a December 2017 release for the game.[8]
During the Kickstarter period, Night Dive saw that there was a considerable demand for a PlayStation 4 version of the title. They subsequently talked with Sony and were able to affirm that a PlayStation 4 version would be possible. The studio plans to release this version in early 2018. The addition of the PlayStation 4 port did not impact the Kickstarter funding request, as the studio will be able to complete this with the $900,000 sought.[10] After breaking the US$1 million mark on Kickstarter, ports for OS X and Linux were confirmed.[11]
In November 2016, Night Dive announced that it had pushed the release date back from December 2017 to the second quarter of 2018, and that it will aim for a simultaneous release on all computer and console platforms announced.[12]
References
- ↑ Newman, Jared (May 30, 2011). "The Lost History of System Shock". G4tv. G4 Media. Retrieved July 10, 2016.
- ↑ Newman, Jared (September 11, 2015). "How One Company Is Bringing Old Video Games Back From The Dead". Fast Company. Mansueto Ventures. Retrieved July 10, 2016.
- ↑ Frank, Allegra (November 25, 2015). "System Shock is being reimagined, and we've got the first look". Polygon. Vox Media. Retrieved July 10, 2016.
- ↑ Favis, Elise (May 15, 2016). "System Shock Remastered Launches On Kickstarter This June". Game Informer. GameStop. Retrieved July 10, 2016.
- ↑ Frank, Allegra (June 24, 2016). "System Shock reboot opens for crowdfunding next week — here's your preview (update)". Polygon. Vox Media. Retrieved July 10, 2016.
- ↑ Frank, Allegra (June 28, 2016). "System Shock reboot is getting help from Obsidian Entertainment co-founder". Polygon. Vox Media. Retrieved July 10, 2016.
- ↑ Williams, Mike (June 29, 2016). "System Shock Reboot's Alpha Demo Is About Building Kickstarter Trust". USgamer. Gamer Network. Retrieved July 10, 2016.
- 1 2 Saed, Sharif (July 11, 2016). "System Shock Kickstarter passes funding goal with 16 days to spare". VG247. Videogaming247. Retrieved July 12, 2016.
- ↑ Pereira, Chris (July 28, 2016). "System Shock Remake Pulls in $1.35 Million, So Here's What Being Added". GameSpot. Retrieved July 28, 2016.
- ↑ Frank, Allegra (July 20, 2016). "System Shock remake is coming to PS4". Polygon. Vox Media. Retrieved July 20, 2016.
- ↑ Smith, Adam (November 25, 2015). "Nightdive Clarify "RPG Stuff" In System Shock Remake". Rock, Paper, Shotgun. Retrieved July 22, 2016.
- ↑ Pereira, Chris (November 18, 2016). "System Shock Remake's Release Date Pushed Back". GameSpot. Retrieved November 18, 2016.