Super Slam Dunk

Super Slam Dunk

Cover art
Developer(s) Park Place Productions[1]
Publisher(s) Virgin Interactive
Producer(s) Donald W. Landon
Erik Yeo
Programmer(s) Larry Garner
Donald W. Landon
Mike Waltman
Composer(s) Michelle Simon[2]
Platform(s) Super NES
Release date(s)
  • JP: July 16, 1993
  • NA: July 1993
Genre(s) Traditional basketball simulation
Mode(s) Single-player
Multiplayer

Super Slam Dunk - known in Japan as Magic Johnson no Super Slam Dunk (マジックジョンソンのスーパースラムダンク, "Magic Johnson's Super Slam Dunk") - is a Super Nintendo Entertainment System basketball video game that was released in 1993.

Gameplay

One of the Los Angeles players has executed a solid shot in the basket; the most important part of any offense.

The game features 28 fictional teams; 27 of them are based on real cities while the 28th is an all-star team. There is an exhibition and a playoffs mode. Exhibition is the usual team vs team game, while the playoff mode has eight teams competing to win the championship. When a player takes the ball from one side of the court to the other, the view of the court rotates to reveal the opposite side. Earvin "Magic" Johnson gives the pre-game commentary about the strengths of the teams, while broadcaster Chick Hearn gives the play-by-play during the game.[3]

A view of the basketball court from half court is available featuring isometric graphics. Players can choose to turn fouls on or off and how many minutes that each quarter will be; this can be changed between two minutes and a full-fledged 12 minutes.[4]

Reception

Allgame gave Super Slam Dunk a rating of 2.5 stars out of a possible 5 in their overview.[5]

References

  1. "Release information". GameFAQs. Retrieved 2011-05-30.
  2. Composer information at SNES Music
  3. "Basic summary of game". MobyGames. Retrieved 2011-05-30.
  4. "Advanced game overview". Giant Bomb. Retrieved 2012-11-24.
  5. "Rating information". allgame. Retrieved 2012-12-25.
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