Streamline Studios
Private | |
Industry | Art Outsourcing, Software & Programming, Digital Production, Game Development |
Founded | Hilversum, Netherlands (2001) |
Headquarters | Kuala Lumpur, Malaysia |
Key people | Alexander L. Fernandez, Stefan Baier, Renier Banninga, Dan Flower, Jeroen Leurs |
Products | HoopWorld, Axon Runners, Streamframe |
Number of employees | 100+ |
Website | streamline-studios.com |
Streamline Studios has been providing digital content outsourcing services for AAA and mobile titles for 15 years. Streamline Studios are based in Kuala Lumpur,[1] Malaysia and have worked on franchises including Street Fighter V,[2] Bioshock and Gears of War.
History
Streamline Studios was founded in 2001 in Hilversum, Netherlands. The studio has worked on games such as Street Fighter V[3][4] and Bioshock Infinite.[5] Offering three lines of businesses; premium artsourcing, Streamframe, and game development, Streamline has offices in Las Vegas, Tokyo, and Kuala Lumpur.
HoopWorld
HoopWorld is Streamline Studios first IP and was released in July 2010 on WiiWare in North and South America. In August that year the game was also released in Europe, Australia and New Zealand under the title, HoopWorld BasketBrawl.
Current
Currently Streamline Studios operates out of Malaysia but through its proprietary cloud based workflow pipeline, Streamframe, the studio works with remote artists and developers all over the world.
References
- ↑ http://www.gamesindustry.biz/articles/streamline-studios-malaysia-developer-opens-new-offshoot-in-kl
- ↑ http://www.develop-online.net/news/streamline-studios-and-capcom-partner-on-street-fighter-v-development/0216644
- ↑ http://www.thestar.com.my/tech/tech-news/2016/02/16/street-fighter-v/
- ↑ http://www.capsulecomputers.com.au/2016/02/capcom-joins-forces-with-streamline-studios-for-creation-of-street-fighter-v/
- ↑ http://www.envartist.com/3dartwork/bioshock-infinite-artwork/