SFB Games
Industry | Video games |
---|---|
Founded | 2002 |
Founder |
Tom Vian Adam Vian |
Headquarters | London, United Kingdom |
Products | Video games |
Website |
sfbgames |
SFB Games (previously known as The Super Flash Bros.) is an indie video game studio based in London. The studio is made up of brothers Tom Vian and Adam Vian who started making Flash games together in 2002, and have since gone on to make games for mobiles, consoles and desktops.[1]
History
The brothers originally made games together starting when they were 17 and 14 respectively, calling themselves "The Super Flash Bros". They began with Flash animation videos, before moving on to Flash games, which they posted to Newgrounds.com. The duo went on hiatus when Tom attended university. After reforming they and Armor Games entered into a partnership whereby Armor would sponsor all Flash games the brothers created from then on; they ended up making 34 games for the site.[1] In mid-of 2012 the company SFB Games was officially founded, and the games were developed for mobile, console and desktop platforms.
The catalyst for the formation of an official company was the release of Detective Grimoire, a game for iOS/Andoid. Since the founding of the company, they have collaborated with Sony, Valve's Steam, and Adult Swim, and launched a Kickstarter campaign.[1] Adam serves as the lead artist, while Tom's role is as sole developer.[2]
Games and short films
On the Kickstarter page for Detective Grimoire, SFB Games explained:[2]
Since 2002, we've been known as The Super Flash Bros...That's been great for the 26 games we've made together (like Haunt the House: Terrortown, The Arrow of Time and Blue Rabbit's Climate Chaos), the 12 games we've made with others (including Help the Hero, Monster Bark and My Almost Famous Family) and the 26 animated shorts Adam has produced (such as The Decline of Video Gaming series and the Another Day series). Recently though, we decided to change that slightly to become SFB Games!
Awards
- Detective Grimoire - Honorable Mention for Excellence in Narrative" - IGF, San Francisco, 2014[1]
- "Detective Grimoire - Winner of Best Game Story" - Casual Connect Europe, Amsterdam, 2014[1]
- "Detective Grimoire - Nominated for Excellence in Storytelling" - IMGA, San Francisco, 2014[1]
- "Detective Grimoire - Nominated for Excellence in Sound Design" - IMGA, San Francisco, 2014[1]
- "Haunt the House: Terrortown - Winner of Best Arcade Game by a Small Studio" - TIGA Awards, London, 2013[1]
- "Haunt the House: Terrortown - Nominated for Most Amazing Indie Game" - Amaze Indie Connect, Berlin, 2013[1]
- "Haunt the House: Terrortown - Indie Game Award Winner" - Casual Connect Europe, Hamburg, 2013[1]
- "Monky King Spring (unreleased) - Winner of SCEE Best Game Award" - GameHack, London, 2012[1]
- "Monky King Spring (unreleased) - Winner of Best Flash Game for iOS" - GameHack, London, 2012[1]
- "Detective Grimoire OST - Nomination for Jerry Goldsmith Award (Free Creation)" - BSO Spirit Festival, Spain, 2011[1]