Project Reality
Project Reality (abbreviated to PR) is a series of combined arms tactical first-person shooter video game modifications which aim to create a realistic combat environment where the core gameplay encourages teamwork and coordination. The original version, Project Reality: BF2, was released in 2005 for Battlefield 2, it is still being updated on a regular basis[1] and became a stand-alone game in 2015.[2]
Project Reality for ARMA 2 was released as a beta in 2011, development was later moved to ARMA 3 in 2013. In September 2015 it was announced that the project had been suspended.[3]
Squad, a commercial game built on Unreal Engine 4, is a spiritual sequel to Project Reality.[4]
Project Reality: BF2
Project Reality: BF2 | |
---|---|
Developer(s) | The Project Reality Team |
Publisher(s) | The Project Reality Team |
Series | Battlefield |
Engine | Refractor 2 |
Platform(s) | Windows |
Release date(s) |
PR Mini-mod
PR 1.0
PR 1.3 Stand-alone
PR 1.4 Latest Release
PR 1.4.2 Latest Hotfix
|
Genre(s) | Tactical first-person shooter |
Mode(s) | Single-player, multiplayer |
Main features
- Standalone game. Since version 1.3 it is no longer required to have Battlefield 2 installed.
- 100 player dedicated servers with up to 8 man squads.
- Integrated custom VOIP system with 3D local speech. (based on Mumble)
- Realistic and authentic behaviour for all aspects of the game while trying to keep it fun.
- Heavy focus on teamwork based squad-gameplay with many new soldier classes.
- Over 40 maps spanning 5 unique gamemodes.
- Over 15 factions.
- Many additional features such as deployable defences, thermal vision, logistics and many more.
- Modern warfare and insurgency but also historic battles such as Vietnam, Normandy and Falklands are featured.
- Updated Battlefield 2's gameplay programming Python Library to 2.17.12
Gameplay
Project Reality features five game modes. Two of the game modes involve capturing and holding control points, similar to the Conquest mode of Battlefield 2, although control points must be captured in a certain order, for a battle. Vehicle Warfare mode differs by putting full emphasis on heavy vehicles, and restricting access to infantry kits. The Command and Control mode removes all control points, instead focusing combat around player built fortifications. The Insurgency mode, intended to simulate asymmetrical warfare, involves a conventional forces team searching for and destroying illegal weapon caches while the other team, the insurgents, try to defend them. The mod also features a co-op mode, where human players may play alongside or against computer controlled players. Co-op can also serve as a single-player mode (with bots standing in for teammates).
In contrast to the original system of Battlefield 2, players may not spawn at their squad leader when they die, but must instead spawn at permanent spawn points such as main bases, or at temporary rally points created by the squad leader. Players may also spawn at Forward Operating Bases which can be constructed if supply crates are delivered to the desired location. When constructed, other fixed defences such as stationary machine guns and various defensive constructs such as barbed wire or foxholes can be placed afterwards.
The Insurgency game mode diverts slightly from these rules, limiting the insurgent side to spawn at their weapons caches which they must defend, lest they lose the ability to spawn. The opposing team can discover the location of these caches by catching informants for the insurgents, after which an enemy cache will be marked on the conventional forces' map, indicating its position. However, insurgents can still deploy and construct destructible "hideouts" to spawn at, which act in a similar way to the Forward Operating Bases in conventional game modes.
Factions
PR:BF2 features over 15 factions with additional ones being in development.
Current factions
Other
- Middle East Coalition (faction from Battlefield 2, based on the Syrian Arab Army and Saddam era Iraqi Army)
- Syrian Rebels (based on the Free Syrian Army)
- Eastern European Militia (based on Chechen forces)
- Taliban
- Middle East Insurgents (based on Iraqi insurgents)
- African Resistance Fighters (based on al-Shabaab)
- Hamas
- North Vietnam Army
Planned factions
Project Reality: ARMA 2
Project Reality: ARMA 2 | |
---|---|
Developer(s) | The Project Reality Team |
Publisher(s) | The Project Reality Team |
Series | ARMA |
Engine | Real Virtuality 3 |
Platform(s) | Windows |
Release date(s) |
Windows
|
Genre(s) | Tactical first-person shooter |
Mode(s) | Multiplayer |
Project Reality: ARMA 2 exists as a standalone modification requiring both ARMA 2 and ARMA 2: Operation Arrowhead.[10] It remains self-contained, self developing and does not rely on or use externally held add-ons from other sources where at all possible. What that means to the player is that it is a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs.
Project Reality: ARMA 2 v0.1 BETA was released on September 2 which was shortly followed by the release of Project Reality: ARMA 2 v0.15 beta on March 16, 2012. A year later on March 1, 2013 0.16 version was released including two new terrains (maps). With the release came the news of a cease in development with the ARMA2 mod and a movement of efforts towards ARMA 3.[11]
Successors
In early 2009 it was revealed through the official Project Reality forums that a standalone successor Project Reality 2 is in pre-production. A license for the C4 Engine has been purchased as of 2010.
An entry for a game called "Project Reality 2 - The Beaten Zone" has been posted to the official Crytek developers community crytek.net, stating that the game would be using the CryEngine 3.[12] Project Reality staff have dismissed the supposed engine change as rumor, and did not acknowledge any connection to the crydev.net posting.[13]
However, new announcements from the Dev Team, made sure that PR2 will be in fact using the CryEngine 3, since most of the people involved in the development of the game on the C4 Engine thought it wasn't so good to work with, and they have chosen the CryEngine 3 as their new engine to work on. There is no set release date for the game.[14] Since 2014 there has been no more word from the team behind the standalone. One of the main developers also mentioned that the game's production had stopped.
On October 10. 2014 a team consisting of current and former Project Reality:BF2 developers announced a new commercial game based on the Project Reality gameplay formula.[15] The new game is named Squad and is built on Unreal Engine 4. The game, as of December 2015, is available on Steam Early Access. The game was initially funded through a crowdfunding campaign on Kickstarter.
Reception
Critical response
Major game review websites, IGN and GameSpy have both reviewed Project Reality. IGN review states "why all BF2 players should download this mod."[16] while GameSpy says that "the mother of all realism mods [has] arrive[d] for BF2".[17] PC Zone Magazine also reviewed Project Reality, saying that "not only does it make the virtual warfare harsher, Project Reality also adds fantastic new maps, vehicles and weapons to the fray".
Awards
Project Reality: BF2 has been recognized on multiple occasions, including:
- Addition to Mod DB's Mod Hall of Fame in December 2010, alongside other well known modifications such as Garry's Mod, Counter-Strike and Team Fortress.[18]
- Mod DB's Mod of the Year and Editor's Choice of Best Multiplayer Mod in 2008.[19][20]
- Second place in Mod DB's Mod of the Year awards in 2006 and 2007.[21][22]
- "Best FPS Mod" in GameFlood's $25,000 Mod & Map Contest.[23]
- Total Gaming Network's award for "Best Modification" in 2007.[24]
Project Reality: Arma 2 won Mod DB's Players Choice of Best Upcoming Mod of the Year Award.[25]
See also
References
- ↑ "PR Changelogs". Project Reality Official forums. Retrieved 2015-10-12.
- ↑ "Project Reality: BF2 v1.3 Standalone Released!". Project Reality Official forums. 2015-05-30. Retrieved 2015-10-12.
- ↑ "PR: ARMA 3 Development Update". Project Reality Official forums. 2015-09-26. Retrieved 2015-10-12.
- ↑ "FAQ - Squad". Squad Official website. Retrieved 2015-10-12.
- ↑ "Project Reality Mini-Mod". Project Reality Forums. Retrieved 2015-04-09.
- ↑ "Project Reality 1.0 released". Project Reality Forums. Retrieved 2015-10-07.
- ↑ "Project Reality 1.3 Stand-alone released". Project Reality Forums. Retrieved 2015-10-07.
- ↑ "Project Reality: BF2 v1.4 Released!". Project Reality Forums. Retrieved 2016-11-26.
- ↑ "Project Reality: PR:BF2 v1.4.1.0 & v1.4.2.0 Changelog". Project Reality Forums. Retrieved 2016-11-30.
- ↑ "PR:Arma2 FAQs". Retrieved 2010-09-30.
- ↑ Project Reality: ARMA 2 v0.16 Release Announcement
- ↑ "The Beaten Zone". crydev.net. Crytek UK Ltd. Retrieved 2013-01-17.
- ↑ BloodyDeed (2012-07-23). "PR2: The Beaten Zone". Project Reality Forums. Retrieved 2013-01-17.
- ↑ "Project Reality 2". Project Reality. Retrieved 2013-01-17.
- ↑ Merlin / Sniperdog. "Squad: A commercial game made by developers of and inspired by PR:BF2" (Website). Project Reality Forums. Retrieved 9 April 2015.
- ↑ "IGN Review". IGN. Retrieved 2007-03-10.
- ↑ "GameSpy Review". Gamespy. Retrieved 2007-03-10.
- ↑ "Mod DB Mod Hall of Fame". Mod DB. Retrieved 2014-11-08.
- ↑ "2008 Mod of the Year Awards - Winners". Mod DB. Retrieved 2014-11-08.
- ↑ "2008 Mod of the Year Awards - Best Multiplayer Mod". Mod DB. Retrieved 2014-11-08.
- ↑ "Mods of 2006". Mod DB. Retrieved 2014-11-08.
- ↑ "2007 Mod of the Year Awards". Mod DB. Retrieved 2014-11-08.
- ↑ "GameFlood Announces Winners of the $25,000 Mod and Map Making Contest". gamesindustry.biz. Retrieved 2014-11-08.
- ↑ "Total Gaming Network Best of 2007 Results". TGN. Retrieved 2014-11-08.
- ↑ "2010 Best Upcoming Mod of the Year Awards". Mod DB. Retrieved 2014-11-08.