Project Reality

Other uses: Project Reality was also an early code name used by Nintendo for the Nintendo 64.

Project Reality (abbreviated to PR) is a series of combined arms tactical first-person shooter video game modifications which aim to create a realistic combat environment where the core gameplay encourages teamwork and coordination. The original version, Project Reality: BF2, was released in 2005 for Battlefield 2, it is still being updated on a regular basis[1] and became a stand-alone game in 2015.[2]

Project Reality for ARMA 2 was released as a beta in 2011, development was later moved to ARMA 3 in 2013. In September 2015 it was announced that the project had been suspended.[3]

Squad, a commercial game built on Unreal Engine 4, is a spiritual sequel to Project Reality.[4]

Project Reality: BF2

Project Reality: BF2
Developer(s) The Project Reality Team
Publisher(s) The Project Reality Team
Series Battlefield
Engine Refractor 2
Platform(s) Windows
Release date(s)

PR Mini-mod
‹See Tfd›

  • WW: July 8, 2005 (2005-07-08)[5]

PR 1.0
‹See Tfd›

  • WW: August 2, 2013 (2013-08-02)[6]

PR 1.3 Stand-alone
‹See Tfd›

  • WW: May 30, 2015 (2015-05-30)[7]

PR 1.4 Latest Release
‹See Tfd›

  • WW: November 26, 2016 (2016-11-26)[8]

PR 1.4.2 Latest Hotfix
‹See Tfd›

  • WW: November 30, 2016 (2016-11-30)[9]
Genre(s) Tactical first-person shooter
Mode(s) Single-player, multiplayer

Main features

Gameplay

Project Reality features five game modes. Two of the game modes involve capturing and holding control points, similar to the Conquest mode of Battlefield 2, although control points must be captured in a certain order, for a battle. Vehicle Warfare mode differs by putting full emphasis on heavy vehicles, and restricting access to infantry kits. The Command and Control mode removes all control points, instead focusing combat around player built fortifications. The Insurgency mode, intended to simulate asymmetrical warfare, involves a conventional forces team searching for and destroying illegal weapon caches while the other team, the insurgents, try to defend them. The mod also features a co-op mode, where human players may play alongside or against computer controlled players. Co-op can also serve as a single-player mode (with bots standing in for teammates).

In contrast to the original system of Battlefield 2, players may not spawn at their squad leader when they die, but must instead spawn at permanent spawn points such as main bases, or at temporary rally points created by the squad leader. Players may also spawn at Forward Operating Bases which can be constructed if supply crates are delivered to the desired location. When constructed, other fixed defences such as stationary machine guns and various defensive constructs such as barbed wire or foxholes can be placed afterwards.

The Insurgency game mode diverts slightly from these rules, limiting the insurgent side to spawn at their weapons caches which they must defend, lest they lose the ability to spawn. The opposing team can discover the location of these caches by catching informants for the insurgents, after which an enemy cache will be marked on the conventional forces' map, indicating its position. However, insurgents can still deploy and construct destructible "hideouts" to spawn at, which act in a similar way to the Forward Operating Bases in conventional game modes.

Factions

PR:BF2 features over 15 factions with additional ones being in development.

Current factions

 United States

 China PR

 European Union

 United Kingdom

 Russia

 Canada

 Israel

 Argentina

Other

Planned factions

Project Reality: ARMA 2

Project Reality: ARMA 2
Developer(s) The Project Reality Team
Publisher(s) The Project Reality Team
Series ARMA
Engine Real Virtuality 3
Platform(s) Windows
Release date(s)

Windows
‹See Tfd›

  • WW: September 2, 2011 (2011-09-02)
Genre(s) Tactical first-person shooter
Mode(s) Multiplayer

Project Reality: ARMA 2 exists as a standalone modification requiring both ARMA 2 and ARMA 2: Operation Arrowhead.[10] It remains self-contained, self developing and does not rely on or use externally held add-ons from other sources where at all possible. What that means to the player is that it is a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs.

Project Reality: ARMA 2 v0.1 BETA was released on September 2 which was shortly followed by the release of Project Reality: ARMA 2 v0.15 beta on March 16, 2012. A year later on March 1, 2013 0.16 version was released including two new terrains (maps). With the release came the news of a cease in development with the ARMA2 mod and a movement of efforts towards ARMA 3.[11]

Successors

In early 2009 it was revealed through the official Project Reality forums that a standalone successor Project Reality 2 is in pre-production. A license for the C4 Engine has been purchased as of 2010.

An entry for a game called "Project Reality 2 - The Beaten Zone" has been posted to the official Crytek developers community crytek.net, stating that the game would be using the CryEngine 3.[12] Project Reality staff have dismissed the supposed engine change as rumor, and did not acknowledge any connection to the crydev.net posting.[13]

However, new announcements from the Dev Team, made sure that PR2 will be in fact using the CryEngine 3, since most of the people involved in the development of the game on the C4 Engine thought it wasn't so good to work with, and they have chosen the CryEngine 3 as their new engine to work on. There is no set release date for the game.[14] Since 2014 there has been no more word from the team behind the standalone. One of the main developers also mentioned that the game's production had stopped.

On October 10. 2014 a team consisting of current and former Project Reality:BF2 developers announced a new commercial game based on the Project Reality gameplay formula.[15] The new game is named Squad and is built on Unreal Engine 4. The game, as of December 2015, is available on Steam Early Access. The game was initially funded through a crowdfunding campaign on Kickstarter.

Reception

Critical response

Major game review websites, IGN and GameSpy have both reviewed Project Reality. IGN review states "why all BF2 players should download this mod."[16] while GameSpy says that "the mother of all realism mods [has] arrive[d] for BF2".[17] PC Zone Magazine also reviewed Project Reality, saying that "not only does it make the virtual warfare harsher, Project Reality also adds fantastic new maps, vehicles and weapons to the fray".

Awards

Project Reality: BF2 has been recognized on multiple occasions, including:

Project Reality: Arma 2 won Mod DB's Players Choice of Best Upcoming Mod of the Year Award.[25]

See also

References

  1. "PR Changelogs". Project Reality Official forums. Retrieved 2015-10-12.
  2. "Project Reality: BF2 v1.3 Standalone Released!". Project Reality Official forums. 2015-05-30. Retrieved 2015-10-12.
  3. "PR: ARMA 3 Development Update". Project Reality Official forums. 2015-09-26. Retrieved 2015-10-12.
  4. "FAQ - Squad". Squad Official website. Retrieved 2015-10-12.
  5. "Project Reality Mini-Mod". Project Reality Forums. Retrieved 2015-04-09.
  6. "Project Reality 1.0 released". Project Reality Forums. Retrieved 2015-10-07.
  7. "Project Reality 1.3 Stand-alone released". Project Reality Forums. Retrieved 2015-10-07.
  8. "Project Reality: BF2 v1.4 Released!". Project Reality Forums. Retrieved 2016-11-26.
  9. "Project Reality: PR:BF2 v1.4.1.0 & v1.4.2.0 Changelog". Project Reality Forums. Retrieved 2016-11-30.
  10. "PR:Arma2 FAQs". Retrieved 2010-09-30.
  11. Project Reality: ARMA 2 v0.16 Release Announcement
  12. "The Beaten Zone". crydev.net. Crytek UK Ltd. Retrieved 2013-01-17.
  13. BloodyDeed (2012-07-23). "PR2: The Beaten Zone". Project Reality Forums. Retrieved 2013-01-17.
  14. "Project Reality 2". Project Reality. Retrieved 2013-01-17.
  15. Merlin / Sniperdog. "Squad: A commercial game made by developers of and inspired by PR:BF2" (Website). Project Reality Forums. Retrieved 9 April 2015.
  16. "IGN Review". IGN. Retrieved 2007-03-10.
  17. "GameSpy Review". Gamespy. Retrieved 2007-03-10.
  18. "Mod DB Mod Hall of Fame". Mod DB. Retrieved 2014-11-08.
  19. "2008 Mod of the Year Awards - Winners". Mod DB. Retrieved 2014-11-08.
  20. "2008 Mod of the Year Awards - Best Multiplayer Mod". Mod DB. Retrieved 2014-11-08.
  21. "Mods of 2006". Mod DB. Retrieved 2014-11-08.
  22. "2007 Mod of the Year Awards". Mod DB. Retrieved 2014-11-08.
  23. "GameFlood Announces Winners of the $25,000 Mod and Map Making Contest". gamesindustry.biz. Retrieved 2014-11-08.
  24. "Total Gaming Network Best of 2007 Results". TGN. Retrieved 2014-11-08.
  25. "2010 Best Upcoming Mod of the Year Awards". Mod DB. Retrieved 2014-11-08.

External links

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