ProPhoto RGB color space

CIE 1931 xy chromaticity diagram showing the chromaticities enclosed by the ProPhoto RGB color space and location of the primaries. The D50 white point is shown in the center. The areas of the triangle that are outside the colored area are imaginary colors.
Comparison of some RGB and CMYK colour gamuts on a CIE 1931 xy chromaticity diagram

The ProPhoto RGB color space, also known as ROMM RGB (Reference Output Medium Metric), is an output referred RGB color space developed by Kodak. It offers an especially large gamut designed for use with photographic output in mind. The ProPhoto RGB color space encompasses over 90% of possible surface colors in the CIE L*a*b* color space, and 100% of likely occurring real world surface colors documented by Pointer in 1980,[1][2] making ProPhoto even larger than the Wide Gamut RGB color space. The ProPhoto RGB primaries were also chosen in order to minimize hue rotations associated with non-linear tone scale operations. One of the downsides to this color space is that approximately 13% of the representable colors are imaginary colors that do not exist and are not visible colors.

When working in color spaces with such a large gamut, it is recommended to work in 16-bit color depth to avoid posterization effects. This will occur more frequently in 8-bit modes as the gradient steps are much larger.

There are two corresponding scene space color encodings known as RIMM RGB intended to encode standard dynamic range scene space images, and ERIMM RGB intended to encode extended dynamic-range scene space images.

Development

The development of ProPhoto RGB and other color spaces is documented in an article[3] summarizing a presentation by one of its developers Dr. Geoff Wolfe at Kodak, now Senior Research Manager at Canon Information Systems Research Australia, at the SPIE Color Imaging Conference in 2011.

ProPhoto RGB (ROMM RGB) Encoding Primaries

Color CIE x CIE y
red 0.7347 0.2653
green 0.1596 0.8404
blue 0.0366 0.0001
white 0.3457 0.3585

Viewing Environment

Encoding Function

where

and

is the maximum integer value used in the encoding function (e.g. 255 for 8-bit configuration)

and

References

  1. Pointer, M. R. (1980), The Gamut of Real Surface Colours. Color Res. Appl., 5: 145–155. doi: 10.1002/col.5080050308
  2. http://www.tftcentral.co.uk/articles/pointers_gamut.htm
  3. http://www.realtimerendering.com/blog/2011-color-and-imaging-conference-part-vi-special-session/

External links

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