Hamming weight

The Hamming weight of a string is the number of symbols that are different from the zero-symbol of the alphabet used. It is thus equivalent to the Hamming distance from the all-zero string of the same length. For the most typical case, a string of bits, this is the number of 1's in the string. In this binary case, it is also called the population count, popcount, or sideways sum.[1] It is the digit sum of the binary representation of a given number and the ₁ norm of a bit vector.

Examples
string Hamming weight
11101 4
11101000 4
00000000 0
789012340567 10

History and usage

The Hamming weight is named after Richard Hamming although he did not originate the notion.[2] The Hamming weight of binary numbers was already used in 1899 by J. W. L. Glaisher to give a formula for the number of odd binomial coefficients in a single row of Pascal's triangle.[3] Irving S. Reed introduced a concept, equivalent to Hamming weight in the binary case, in 1954.[4]

Hamming weight is used in several disciplines including information theory, coding theory, and cryptography. Examples of applications of the Hamming weight include:

Efficient implementation

The population count of a bitstring is often needed in cryptography and other applications. The Hamming distance of two words A and B can be calculated as the Hamming weight of A xor B.

The problem of how to implement it efficiently has been widely studied. Some processors have a single command to calculate it (see below), and some have parallel operations on bit vectors. For processors lacking those features, the best solutions known are based on adding counts in a tree pattern. For example, to count the number of 1 bits in the 16-bit binary number a = 0110 1100 1011 1010, these operations can be done:

Expression Binary Decimal Comment
a 01 10 11 00 10 11 10 10 The original number
b0 = (a >> 0) & 01 01 01 01 01 01 01 01 01 00 01 00 00 01 00 00 1,0,1,0,0,1,0,0 every other bit from a
b1 = (a >> 1) & 01 01 01 01 01 01 01 01 00 01 01 00 01 01 01 01 0,1,1,0,1,1,1,1 the remaining bits from a
c = b0 + b1 01 01 10 00 01 10 01 01 1,1,2,0,1,2,1,1 list giving # of 1s in each 2-bit slice of a
d0 = (c >> 0) & 0011 0011 0011 0011 0001 0000 0010 0001 1,0,2,1 every other count from c
d2 = (c >> 2) & 0011 0011 0011 0011 0001 0010 0001 0001 1,2,1,1 the remaining counts from c
e = d0 + d2 0010 0010 0011 0010 2,2,3,2 list giving # of 1s in each 4-bit slice of a
f0 = (e >> 0) & 00001111 00001111 00000010 00000010 2,2 every other count from e
f4 = (e >> 4) & 00001111 00001111 00000010 00000011 2,3 the remaining counts from e
g = f0 + f4 00000100 00000101 4,5 list giving # of 1s in each 8-bit slice of a
h0 = (g >> 0) & 0000000011111111 0000000000000101 5 every other count from g
h8 = (g >> 8) & 0000000011111111 0000000000000100 4 the remaining counts from g
i = h0 + h8 0000000000001001 9 the final answer of the 16-bit word

Here, the operations are as in C programming language, so X >> Y means to shift X right by Y bits, X & Y means the bitwise AND of X and Y, and + is ordinary addition. The best algorithms known for this problem are based on the concept illustrated above and are given here:

//types and constants used in the functions below
//uint64_t is an unsigned 64-bit integer variable type (defined in C99 version of C language)
const uint64_t m1  = 0x5555555555555555; //binary: 0101...
const uint64_t m2  = 0x3333333333333333; //binary: 00110011..
const uint64_t m4  = 0x0f0f0f0f0f0f0f0f; //binary:  4 zeros,  4 ones ...
const uint64_t m8  = 0x00ff00ff00ff00ff; //binary:  8 zeros,  8 ones ...
const uint64_t m16 = 0x0000ffff0000ffff; //binary: 16 zeros, 16 ones ...
const uint64_t m32 = 0x00000000ffffffff; //binary: 32 zeros, 32 ones
const uint64_t hff = 0xffffffffffffffff; //binary: all ones
const uint64_t h01 = 0x0101010101010101; //the sum of 256 to the power of 0,1,2,3...

//This is a naive implementation, shown for comparison,
//and to help in understanding the better functions.
//This algorithm uses 24 arithmetic operations (shift, add, and).
int popcount64a(uint64_t x)
{
    x = (x & m1 ) + ((x >>  1) & m1 ); //put count of each  2 bits into those  2 bits 
    x = (x & m2 ) + ((x >>  2) & m2 ); //put count of each  4 bits into those  4 bits 
    x = (x & m4 ) + ((x >>  4) & m4 ); //put count of each  8 bits into those  8 bits 
    x = (x & m8 ) + ((x >>  8) & m8 ); //put count of each 16 bits into those 16 bits 
    x = (x & m16) + ((x >> 16) & m16); //put count of each 32 bits into those 32 bits 
    x = (x & m32) + ((x >> 32) & m32); //put count of each 64 bits into those 64 bits 
    return x;
}

//This uses fewer arithmetic operations than any other known  
//implementation on machines with slow multiplication.
//This algorithm uses 17 arithmetic operations.
int popcount64b(uint64_t x)
{
    x -= (x >> 1) & m1;             //put count of each 2 bits into those 2 bits
    x = (x & m2) + ((x >> 2) & m2); //put count of each 4 bits into those 4 bits 
    x = (x + (x >> 4)) & m4;        //put count of each 8 bits into those 8 bits 
    x += x >>  8;  //put count of each 16 bits into their lowest 8 bits
    x += x >> 16;  //put count of each 32 bits into their lowest 8 bits
    x += x >> 32;  //put count of each 64 bits into their lowest 8 bits
    return x & 0x7f;
}

//This uses fewer arithmetic operations than any other known  
//implementation on machines with fast multiplication.
//This algorithm uses 12 arithmetic operations, one of which is a multiply.
int popcount64c(uint64_t x)
{
    x -= (x >> 1) & m1;             //put count of each 2 bits into those 2 bits
    x = (x & m2) + ((x >> 2) & m2); //put count of each 4 bits into those 4 bits 
    x = (x + (x >> 4)) & m4;        //put count of each 8 bits into those 8 bits 
    return (x * h01) >> 56;  //returns left 8 bits of x + (x<<8) + (x<<16) + (x<<24) + ... 
}

The above implementations have the best worst-case behavior of any known algorithm. However, when a value is expected to have few nonzero bits, it may instead be more efficient to use algorithms that count these bits one at a time. As Wegner (1960) described,[8] the bitwise and of x with x  1 differs from x only in zeroing out the least significant nonzero bit: subtracting 1 changes the rightmost string of 0s to 1s, and changes the rightmost 1 to a 0. If x originally had n bits that were 1, then after only n iterations of this operation, x will be reduced to zero. The following implementation is based on this principle.

//This is better when most bits in x are 0
//This is algorithm works the same for all data sizes.
//This algorithm uses 3 arithmetic operations and 1 comparison/branch per "1" bit in x.
int popcount64d(uint64_t x)
{
    int count;
    for (count=0; x; count++)
        x &= x - 1;
    return count;
}

If we are allowed greater memory usage, we can calculate the Hamming weight faster than the above methods. With unlimited memory, we could simply create a large lookup table of the Hamming weight of every 64 bit integer. If we can store a lookup table of the hamming function of every 16 bit integer, we can do the following to compute the Hamming weight of every 32 bit integer.

static uint8_t wordbits[65536] = { /* bitcounts of integers 0 through 65535, inclusive */ };
//This algorithm uses 3 arithmetic operations and 2 memory reads.
int popcount32e(uint32_t x)
{
    return wordbits[x & 0xFFFF] + wordbits[x >> 16];
}
//Optionally, the wordbits[] table could be filled using this function
int popcount32e_init(void)
{
    uint32_t i;
    uint16_t x;
    int count;
    for (i=0; i <= 0xFFFF; i++)
    {
        x = i;
        for (count=0; x; count++) // borrowed from popcount64d() above
            x &= x - 1;
        wordbits[i] = count;
    }
}

Language support

Some C compilers provide intrinsic functions that provide bit counting facilities. For example, GCC (since version 3.4 in April 2004) includes a builtin function __builtin_popcount that will use a processor instruction if available or an efficient library implementation otherwise.[9] LLVM-GCC has included this function since version 1.5 in June, 2005.[10]

In C++ STL, the bit-array data structure bitset has a count() method that counts the number of bits that are set.

In Java, the growable bit-array data structure BitSet has a BitSet.cardinality() method that counts the number of bits that are set. In addition, there are Integer.bitCount(int) and Long.bitCount(long) functions to count bits in primitive 32-bit and 64-bit integers, respectively. Also, the BigInteger arbitrary-precision integer class also has a BigInteger.bitCount() method that counts bits.

In Common Lisp, the function logcount, given a non-negative integer, returns the number of 1 bits. (For negative integers it returns the number of 0 bits in 2's complement notation.) In either case the integer can be a BIGNUM.

Starting in GHC 7.4, the Haskell base package has a popCount function available on all types that are instances of the Bits class (available from the Data.Bits module).[11]

MySQL version of SQL language provides BIT_COUNT() as a standard function.[12]

Fortran 2008 has the standard, intrinsic, elemental function popcnt returning the number of nonzero bits within an integer (or integer array), see page 380 in Metcalf, Michael; John Reid; Malcolm Cohen (2011). Modern Fortran Explained. Oxford University Press. ISBN 0-19-960142-9. 

Processor support

See also

References

  1. D. E. Knuth (2009). The Art of Computer Programming Volume 4, Fascicle 1: Bitwise tricks & techniques; Binary Decision Diagrams. Addison–Wesley Professional. ISBN 0-321-58050-8. Draft of Fascicle 1b available for download.
  2. Thompson, Thomas M. (1983), From Error-Correcting Codes through Sphere Packings to Simple Groups, The Carus Mathematical Monographs #21, The Mathematical Association of America, p. 33
  3. Glaisher, J. W. L. (1899), "On the residue of a binomial-theorem coefficient with respect to a prime modulus", The Quarterly Journal of Pure and Applied Mathematics, 30: 150–156. See in particular the final paragraph of p. 156.
  4. Reed, I.S. (1954), "A Class of Multiple-Error-Correcting Codes and the Decoding Scheme", I.R.E. (I.E.E.E.), PGIT-4: 38
  5. Stoica, I., Morris, R., Liben-Nowell, D., Karger, D. R., Kaashoek, M. F., Dabek, F., and Balakrishnan, H. Chord: a scalable peer-to-peer lookup protocol for internet applications. IEEE/ACM Trans. Netw. 11, 1 (Feb. 2003), 17-32. Section 6.3: "In general, the number of fingers we need to follow will be the number of ones in the binary representation of the distance from node to query."
  6. SPARC International, Inc. (1992). The SPARC architecture manual : version 8 (PDF) (Version 8. ed.). Englewood Cliffs, N.J.: Prentice Hall. p. 231. ISBN 0-13-825001-4. A.41: Population Count. Programming Note.
  7. Blaxell, David (1978), "Record linkage by bit pattern matching", in Hogben, David; Fife, Dennis W., Computer Science and Statistics--Tenth Annual Symposium on the Interface, NBS Special Publication, 503, U.S. Department of Commerce / National Bureau of Standards, pp. 146–156.
  8. Wegner, Peter (1960), "A technique for counting ones in a binary computer", Communications of the ACM, 3 (5): 322, doi:10.1145/367236.367286
  9. "GCC 3.4 Release Notes" GNU Project
  10. "LLVM 1.5 Release Notes" LLVM Project.
  11. "GHC 7.4.1 release notes". GHC documentation.
  12. "12.11. Bit Functions — MySQL 5.0 Reference Manual".

External links

This article is issued from Wikipedia - version of the 11/28/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.