Night Slashers

Night Slashers
Japanese arcade flyer of Night Slashers
Developer(s) Data East
Publisher(s) Data East
Composer(s) Tatsuya Kiuchi
Tomoyoshi Sato
Platform(s) Arcade
Release date(s) 1993
Genre(s) Beat 'em up
Mode(s) Single player
Multiplayer up to 3 players
CPU ARM (7.0805 Mhz)
Z80 (3.58 Mhz)
Sound YM2151 (2.01375 Mhz)
OKI6295 (7.627 Khz)
OKI6295 (15.255 Khz)

Night Slashers (ナイトスラッシャーズ) is a 1993 beat'em up arcade game developed and published by Data East.

Gameplay

Night Slashers is similar to Capcom's Final Fight series, which is an archetypal side scrolling beat'em-up game. One, two or three players/characters move from left to right through each level (most of which are split into three or more scenes), fighting with the enemy characters who appear, until they reach a confrontation with a stronger boss character at the end of the level. Once that boss is beaten, the players automatically move on to the next stage. Enemies appear from both sides of the screen and from out of doorways or entrances set into the background, and the player(s) must defeat all of them to progress. If the players try to simply travel through the levels without fighting, the screen will stop scrolling until all current enemies have been defeated, before allowing the players to continue progress. Enemies may move outside the confines of the screen, but players may not. There is a time limit to each stage.

Unlike Final Fight, Night Slashers features three characters with larger move sets (including "smart bomb" or "screen zapper" type moves) and a horror theme. During the course of the game, players fight through hordes of attacking zombies and mutants, as well as other enemies such as werewolves and elementals. Bosses also include stereotypical monsters such as a mummy, a golem, a mad scientist, and lookalikes of Count Dracula, Death the Grim Reaper and Frankenstein's monster. Players fight these enemies and bosses to stop the evil plans of King Zarutz from turning our planet into a world wide kingdom for the dead. What separates this game from other beat'em ups is that the enemies names are never listed on their health bars when fighting them.

In the Japanese version, the blood and gore is uncensored (red blood instead of green, but in the overseas version, there is an option to change blood color and violence level). At the end of a melee attack, Christopher holds out a cross instead of a blue crystal ball. The "Go" arrow flips over to read "To Hell!" in blood. There are extra pictures and dialogue in the cutscenes.

Characters

The player(s) play the role of one of three heroes. The game also has three different endings, one for each character.

Reception

It was ranked as the 20th top beat 'em up video game of all time by Heavy.com in 2013.[1]

References

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