NEStalgia

NEStalgia

NEStalgia logo and title screen
Developer(s) Silk Games
Publisher(s) Silk Games
Designer(s) Ben Mallahan
Engine BYOND
Platform(s) Microsoft Windows
Release date(s) Beta: March 27, 2010
Public: February 23, 2011
Steam: April 15, 2014
Genre(s) Role-playing game
Mode(s) Multiplayer

NEStalgia is an indie video game, for Microsoft Windows operating systems, created by Silk Games.[1][2][3] Described by developers as "Dragon Warrior 3 meets World of Warcraft", NEStalgia is a modern online role-playing game made to look and play like a classic role-playing video game from the 8-bit console era.[4][5] NEStalgia was in development for 2 years before publicly launching on February 23, 2011.[3][6] In the time following the public release the game was almost completely overhauled and remade, leading to its launch on Steam on April 15, 2014.[7][8]

Gameplay

The core gameplay follows the classic Japanese role-playing game format (particularly Dragon Quest)[1] with turn-based battles, random encounters, and many towns and dungeons to explore. There are 8 character classes in total, each with its own unique moveset. The focus of NEStalgia is a cooperative party system in which players join up to battle monsters and complete quests together.[2][3][9][10]

In addition to the classic elements, the game has more modern MMORPG trappings such as world chat, a guild system, Player versus player combat, rare items and gear to find, a quest log, and a player auction house for item trading.[11][12][13]

Development

Self-described "hobbyist" developers, the Silk Games team is led by Ben Mallahan (Silk) and has been creating online games using the BYOND game creation system since 2001.[5][14] NEStalgia was in development for two years, which included an 11-month public beta period. The game was launched on February 23, 2011.[6]

Since release, NEStalgia has undergone many changes as the developers worked to take the game from being a hobby project to a full-fledged indie MMO. Notable changes include improved framerate, major graphical and interface upgrades, and a "companion" system that allows solo players to recruit and fight alongside most monsters in the game.[15][16] Although NEStalgia is still developed and powered using BYOND, it became downloadable as a standalone game in June 2012.[17]

NEStalgia was submitted to Steam Greenlight in August 2012.[17][18] It was Greenlit in a batch of 100 projects on August 28, 2013, then launched on Steam on April 15, 2014.[8][19]

References

  1. 1 2 McElroy, Griffin (2011-02-24). "NEStalgia mixes old school RPGs with new school MMOs". Joystiq. Retrieved 2011-02-27.
  2. 1 2 North, Dale (2011-02-24). "8-bit MMORPG NEStalgia launches". Destructoid. Retrieved 2011-02-27.
  3. 1 2 3 Rose, Michael (2011-02-23). "Online Multiplayer RPG NEStalgia Launches". Indie Games. Retrieved 2011-02-27.
  4. McWhertor, Michael (2011-02-23). "'NEStalgia' Takes The MMO Beautifully Back To 1987". Kotaku. Retrieved 2011-02-27.
  5. 1 2 Zivalich, Nikole (2011-02-23). "NEStalgia, The Retro MORPG -- MMO And Classic RPG Elements Together At Last". G4tv. Retrieved 2011-02-27.
  6. 1 2 Mallahan, Ben (2011-02-25). "Information & answers for new NEStalgia players". Silk Games. Retrieved 2011-02-27.
  7. Mallahan, Ben (2014-04-06). "NEStalgia v1.68 Released, Steam Coming Soon". Silk Games. Retrieved 2014-04-25.
  8. 1 2 "NEStalgia on Steam". Silk Games. 2014-04-15. Retrieved 2014-04-25.
  9. Goldman, Tom (2011-02-24). "NEStalgia Takes 8-Bit RPGs Online". The Escapist (website). Retrieved 2011-02-27.
  10. Tarason, Dominic (2011-11-22). "Freeware Game Pick – NEStalgia: The Retro MORPG". DIY Gamer. Retrieved 2012-09-04.
  11. Kollar, Phil (2011-02-23). "If World Of Warcraft Was An NES Game, It Might Work Something Like This". Game Informer. Retrieved 2011-02-27.
  12. Bobleanta, Vlad (2011-02-24). "NEStalgia is a retro-tastic 8-bit multiplayer online RPG". Download Squad. Retrieved 2011-02-27.
  13. Harac, Ian (2011-11-01). "NEStalgia". PC World. Retrieved 2012-09-04.
  14. "About Silk Games". Silk Games. Retrieved 2011-02-27.
  15. "Top Ten Previously Unannounced v1.52 Changes". Silk Games. Retrieved 2012-08-09.
  16. Sloka-Frey, Kyle (2012-08-20). "Interview With Ben Mallahan, Lead Designer of NEStalgia". Indie Game Magazine. Retrieved 2012-09-04.
  17. 1 2 Sloka-Frey, Kyle (2012-08-15). "NEStalgia Looks to Broaden its Horizons". Indie Game Magazine. Retrieved 2012-09-04.
  18. Valentaten, Daav (2012-08-31). "Top 10 Indie Picks For Steam Greenlight". Gamesta. Retrieved 2012-09-04.
  19. http://steamcommunity.com/sharedfiles/filedetails/?id=171260210
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