Let's Catch
Let's Catch | |
---|---|
Developer(s) | Prope |
Publisher(s) | Sega |
Designer(s) | Yuji Naka |
Platform(s) | Wii (WiiWare) |
Release date(s) |
Let's Catch is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan on December 16, 2008, in North America on June 15, 2009 and in the PAL regions on June 19, 2009.[1]
Essentially a virtual game of catch, Let’s Catch uses the Wii Remote for play. Owners of Prope's Wii game Let's Tap are able to unlock content in Let’s Catch.[1]
Gameplay
The game features several game modes:
- Story: Single player with nine "dramatic sequences" set in a park.
- Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 240 km/h.
- Nine Trial: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest.
- Bomber Catch: Up to four players. Players throw a bomb around, and the player holding the bomb when it explodes loses one heart.
- High Score: One to two players. Players continue throwing balls in order to get the highest score. A bonus is given for throwing and catching without dropping the ball.
- Free Play: One to two players. A practice mode where players simply throw the ball around.
Reception
Although Nintendo Life praised the presentation and controls, they otherwise felt that as a whole the game was shallow and repetitive.[2] IGN called the story mode of the game "heartwarming and unique", but also noted the repetitive nature of the game.[3] Wiiloveit.com thought much of the game, but the hefty price tag really got in the way of being able to recommend it strongly.[4]
References
- 1 2 Nintendo Download: Toasters, Rainbows, Catching, Calculators, Clocks and Harriers (US)
- ↑ Chibi, Mark (2009-06-16). "Nintendo Life review". Nintendo Life. Retrieved 2009-06-21.
- ↑ Thomas, Lucas (2009-06-16). "IGN review". IGN. Retrieved 2009-06-21.
- ↑ Wiiloveit.com: Let's Catch Review