Gunlord
Gunlord | |
---|---|
Developer(s) | NG:DEV.TEAM |
Publisher(s) | NG:DEV.TEAM |
Designer(s) |
Timm Hellwig René Hellwig |
Composer(s) | Rafael Dyll |
Platform(s) |
Neo Geo Dreamcast |
Release date(s) |
Neo Geo March 26, 2012 Dreamcast June 21, 2012 |
Genre(s) | Run 'n gun |
Mode(s) | Single player |
Gunlord is a side scrolling run 'n gun video game for the Neo Geo,[1] developed by German indie developer NG:DEV.TEAM in 2012. It was also released for the Sega Dreamcast as an unlicensed title in the same year.
Features
Gunlord features 9 non-linear stages boasting 16-bit hand drawn graphics, with constant 60 fps. The game features seven weapon types, including; Spread shot, Power shot, Bounce Blaster, Phoenix, Nuclear wheel bombs, Snake beam and super wave. The game also features an Internet Hiscore ranking system via a code that the game generates at the Game Over screen. The game has often been compared favorably to the Turrican game series.
Dreamcast version
Compatible with VMU, VGA and Arcade Sticks.
Story
At the end of Last Hope, the evil empire was destroyed by pilot Vanessa Gaiden. Although she escaped, her victory was short-lived as she never made it home and was declared missing in action. Meanwhile, a new evil appears and begins to terrorize the galaxy, a planet lord called "The Master" that can create beings of steel and enslave humans by absorbing their souls. Gordian Gaiden, Vanessa's newlywed husband, is out to search for her when he feels the presence of evil and dons his Gunlord suit. After destroying the Master, Gordian receives a distress signal from Vanessa on another planet and rescues her, allowing the couple to enjoy the victory of their adventures.
Development
The game was first hinted upon by René Hellwig during a joint interview with Dreamcast-Scene and other Dreamcast fan sites on September 9, 2010.[2][3]
In 2013, NGDT became a Nintendo 3DS/Wii U authorized developer, and in September an Indiegogo campaign was launched to raise funds to bring the game to the Nintendo 3DS and Wii U via the Nintendo eShop, as well as the PC. Despite the fundraiser receiving press in various gaming websites, the project was cancelled within the same month.[4]
The game was in development for the Coleco Chameleon before the console was cancelled.
Reception
Classic Game Room's review called the game "unbelievably good" and "an obvious 2012 game of the year contender". Before achieving the feat on December 13.
See also
References
- ↑ Agnello, Anthony John (November 19, 2013). "Back from the dead: 9 modern games for obsolete consoles". The A.V. Club. Retrieved December 5, 2013.
- ↑ "NG:Dev.Team interview with Rene Hellwig". SEGAbits. 2010-09-09. Retrieved 2012-02-21.
- ↑ "Rene Hellwig interview". DCEmulation. 2010-09-12. Retrieved 2012-02-21.
- ↑ "Gunlord for 3DS and WiiU". September 3, 2013. Retrieved January 28, 2015.