Five Field Kono
The board in its starting position. Pieces move diagonally to empty adjacent points. | |
Players | 2 |
---|---|
Setup time | 1 minute |
Playing time | 10 minutes |
Random chance | None |
Skill(s) required | Strategy |
Five Field Kono is a Korean abstract strategy game. As in Chinese checkers, a player wins by moving all of their pieces into the starting locations of their opponent's pieces.
Rules
The players take turns moving one of their pieces one square diagonally. The first player to move all of their pieces to their opponent's starting squares wins.
Bibliography
- Bell, R. C. (1979). Board and Table Games from Many Civilizations, volume 1. New York City: Dover Publications. p. 98. ISBN 0-486-23855-5.
- Culin, Stewart (1895). Korean Games. Philadelphia. p. 102.
External links
This article is issued from Wikipedia - version of the 3/1/2013. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.