Firesprite
Video game developer | |
Industry | Interactive Entertainment |
Founded | 2013 |
Headquarters | Liverpool, Merseyside, United Kingdom |
Key people | Graeme Ankers, Lee Carus, Chris Roberts, Stuart Tilley, Stuart Lovegrove |
Services | Video game development |
Number of employees | 25 |
Website | Official Site |
Firesprite is a [1][2] video game developer formed by former members of the SCE Studio Liverpool based in North England, UK.[3] [4] As of 2013, the team helped develop one of the launch titles for the PlayStation 4, an augmented reality game, The Playroom.
Firesprite was founded by Graeme Ankers as Managing Director, Lee Carus as Art Director, Chris Roberts as Technical Director, Stuart Tilley as Game Director and Stuart Lovegrove as Programming Director.
The studio is staffed by some developers that were part of the original SCE Studio Liverpool when it was still called Psygnosis and the five people in the studio's core leadership team have worked on games for every PlayStation console.
"The founding team met up socially after Studio Liverpool and we talked about all the things we had achieved over the years, the platform launches, the variety of games, going back to Psygnosis days and through to F1 and Wipeout. We knew we wanted to carry on making great games," Ankers told IGN.
Psygnosis was acquired by Sony in 1993 then in 2001 renamed to SCE Studio Liverpool and the entity was closed down in 2012. The studio is probably most well known for the Wipeout series.
At present, Firesprite is working on tools and an engine for a new unannounced project.
Leading staff
Directors/Co-Founders are Graeme Ankers, Lee Carus, Chris Roberts, Stuart Tilley and Stuart Lovegrove [3]
Development history
Title | Year | Platforms |
---|---|---|
Run Sackboy! Run! | 2014 | PlayStation Vita, Android, IOS |
The Playroom | 2013 | PlayStation 4 with PlayStation Camera |
References
- ↑ http://www.edge-online.com/news/new-indie-firesprite-rises-from-the-ashes-of-studio-liverpool-but-what-of-wipeout/
- ↑ http://uk.ign.com/articles/2013/12/05/firesprite-sonys-studio-liverpool-lives-again
- 1 2 Hing, David. "SCE Liverpool devs form Firesprite". bit-gamer. bit-tech. Retrieved 6 December 2013.
- ↑ Yin-Poole, Wesley (6 December 2013). "From the ashes of WipEout dev Studio Liverpool rises Firesprite". Eurogamer. Gamer Network. Retrieved 6 December 2013.