Final Assault
Final Assault | |
---|---|
Developer(s) | Infogrames |
Publisher(s) | Infogrames |
Distributor(s) | Infogrames, Epyx (US) |
Designer(s) | Alain Vialon, Emile Nguyen Van Huong, Harold Ovsec |
Artist(s) | Didier Chanfray |
Composer(s) | Charles Callet |
Platform(s) | Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS, ZX Spectrum |
Release date(s) |
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Mode(s) | single-player |
Final Assault, known as Chamonix Challenge in Europe, originally Bivouac in French, is a mountain-climbing simulation distributed by Infogrames and Epyx in 1987 for the Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS and ZX Spectrum. The original release of the game was copy protected.
Gameplay
The player selects a trail to conquer the mountain, then packs a rucksack for the climb and sets the departure time. During the trip, the player learns how to hike, jump quickly, and use supplies effectively. The player can stop and save a game in-progress.[1]
Reception
The game was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]
References
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