Deus Ex Go
Deus Ex Go | |
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Developer(s) | Square Enix Montréal |
Publisher(s) | Square Enix |
Series | Deus Ex |
Engine | Unity |
Platform(s) | Android, iOS |
Release date(s) |
‹See Tfd›
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Genre(s) | Puzzle |
Mode(s) | Single-player |
Deus Ex Go is a 2016 turn-based puzzle video game in the Deus Ex series by Square Enix. The player uses a touchscreen to move Adam Jensen, a protagonist from the cyberpunk-themed series, as a puzzle piece through a board game while avoiding obstacles and manipulating the environment. The game follows the format of Hitman Go (2014) and Lara Croft Go (2015), in which Square Enix Montréal distilled major motifs from the games' respective series to fit turn-based, touchscreen, puzzle gameplay. Reviewers highly praised the Go series. Deus Ex Go was released on August 18, 2016, for Android and iOS platforms.
Gameplay
The player touches the screen to move Adam Jensen, a protagonist from the stealth combat, cyber-dystopian Deus Ex series, between nodes on a hexagonal grid towards an exit.[1][2][3] If moved to a specific node, the character will stealthily take down guards, hack computers, and activate his human augmentations, such as invisibility.[1] Enemies who spot the player's character will move towards and, if they reach his node, eliminate him. The player-character can eliminate enemies if approached from behind or their side. Mechanical enemies and obstacles, such as gun turrets and raisable platforms, are hackable via computer terminals on nearby nodes. The player drags their finger on the touchscreen to connect the terminal's node and the hackable device. The character can store an invisibility power-up. When activated, it lasts two turns.[3]
New to the Go series, Deus Ex Go includes a puzzle design mode that lets players make single-screen puzzles to share with others.[1]
Development
Deus Ex Go follows the premise behind Square Enix Montréal's previous Go mobile series titles—Lara Croft Go (2015) and Hitman Go (2014)—in distilling the essence of the series' core gameplay for turn- and touchscreen-based puzzles.[1] Unlike the prior two Go games, Deus Ex Go uses a hexagonal grid instead of squares.[4] Square Enix said that the game's puzzles were more difficult than those of previous games.[5] Deus Ex Go is also planned to include a new puzzle design mode several months after its launch.[2]
Square Enix announced Deus Ex Go at a press event on June 8, 2016, in advance of the annual Electronic Entertainment Expo. It released on August 18, 2016, for Android and iOS platforms on both phones and tablets.[6]
Reception
Ryan McCaffrey (IGN) wrote that the Go series composed the "smartest" mobile entries of a high-budget, major video game series.[3] Critics who previewed the game found it to be on par with the other Go titles.[3][4] Colin Campbell (Polygon) said that previews of the game matched the series' aesthetic.[2]
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The game received "generally favorable" reviews, according to video game review aggregator Metacritic.[7]
References
- 1 2 3 4 Machkovech, Sam (June 8, 2016). "Ars takes on new Deus Ex's "mechanical apartheid," plus two side games". Ars Technica. Retrieved June 12, 2016.
- 1 2 3 Campbell, Colin (June 8, 2016). "Deus Ex Go confirmed for later this year". Polygon. Retrieved June 12, 2016.
- 1 2 3 4 McCaffrey, Ryan (June 8, 2016). "E3 2016: Deus Ex Go Is a Hack-and-Swipe Deus Ex Adventure". IGN. Retrieved June 12, 2016.
- 1 2 Loveridge, Sam (June 8, 2016). "Deus Ex GO preview: another mobile game success?". Digital Spy. Retrieved June 12, 2016.
- ↑ Makuch, Eddie. "'Deus Ex Go' Announced, Will Include Tough Puzzles and Map-Making Tool After Launch". GameSpot. Retrieved June 12, 2016.
- ↑ Dotson, Carter (August 11, 2016). "'Deus Ex GO' Releases on August 18th". Touch Arcade. Retrieved August 15, 2016.
- 1 2 "Deus Ex Go Critic Reviews for iPhone/iPad". Metacritic. Retrieved August 18, 2016.