AutoREALM

AutoREALM

AutoREALM main window
Developer(s) Andy Gryc
Stable release
2.20 / March 4, 2006 (2006-03-04)
Preview release
alpha 3.0.2 / September 27, 2012 (2012-09-27)
Written in C++, Delphi/Kylix
Operating system Microsoft Windows
Type Graphics / mapping
License GNU GPL
Website autorealm.sourceforge.net

AutoREALM is an open source program designed to draw maps for role-playing games, mainly in fantasy settings. The program is similar to the commercial Campaign Cartographer.

AutoREALM, in its 2.x series, is primarily written in Delphi and only works in Windows and Wine. Work is underway to recode the GUI to use wxWidgets and extending the support to Linux, FreeBSD and Mac OS X.

The program is a vector art program that supports various graphics layers. The program supports various kinds of grids and measurement methods. It supports drawing vector objects with both straight and fractal lines, and has various line styles. It also supports grouping of objects into map symbols that are arranged in a symbol library. The library shipping with the program includes various symbols from contributors.

The program also has some other modules, such as AutoNAME, a name generator based on context-free grammars.

See also

External links

This article is issued from Wikipedia - version of the 3/31/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.