Aura: Fate of the Ages
Aura: Fate of the Ages | |
---|---|
Developer(s) | Streko-Graphics Inc. |
Publisher(s) | The Adventure Company |
Designer(s) | Elizabeth Petzold |
Series | Aura |
Engine | In-house engine (3D spherical navigation) |
Platform(s) | Microsoft Windows |
Release date(s) | Jun 29, 2004 |
Genre(s) | Adventure |
Mode(s) | Single player |
Aura: Fate of the Ages is an adventure-genre computer game created by Streko-Graphics Inc. and published by The Adventure Company. Streko-Graphics Inc. release in 2007 the second chapter, Aura II: The Sacred Rings continuing the story of the first game. The final chapter of Aura trilogy Aura III: Catarsis was originally slated to be released in 2011, but this project was eventually cancelled.
Critical reception
The game has a Metacritic rating of 63% based on 26 critic reviews.[1]
IGN said " What little Aura does to advance the genre it does remarkably well. In an age when encountering logical puzzles is as rare as pooping out gold nuggets, Aura shines as a game that attempts to bring a little reason into the mix. "[2] ActionTrip said " Some more difficult puzzles are likely to turn less experienced players away, but the game was not really meant for them anyway. The players who are ready to invest a lot of time into this title will be rewarded by discovering a beautiful world. "[3] GameSpy said " The few good puzzles contained within aren't worth the time and risk that you might not even be able to complete it. "[4]
References
External links
- Aura: Fate of the Ages official website
- Aura: Fate of the Ages publisher
- Aura: Fate of the Ages developer
- At Mobygames