Andantino (game)

A completed game of Andantino. White has won by surrounding a black tile.

Andantino is a two-player dynamic board game of abstract strategy, invented by David Smith. The players take turns placing hexagonal tiles on an empty surface, creating the "board" as the game progresses.

Andantino can be played on Richard's PBeM Server. Statistics have shown that the first player wins about 92.5% of all games, some players see this as evidence that the game is flawed, others see it as a challenge.

The rules are as follows:

Like many connection games, where pieces typically do not move or become captured, Andantino lends itself well to play as a pencil and paper game. It can be considered a considerably deeper replacement for Tic-Tac-Toe. Irensei provides a similar mix of line-building and capturing goals, and is played on a go board.

David Smith's games commonly use a dynamic board, as is the case in Spangles and Trax.

Analysis

Any Andantino game, after three moves

The first three plays of the game are forced. After the third move the game will always consist of a triangle of two white hexes and one black. This may be rotated, but gameplay is identical

White apparently has a considerable advantage in Andantino, so it is common to play games in pairs with color roles reversed.

References

This article is issued from Wikipedia - version of the 10/12/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.